As part of our mission to fuel the rise of solo devs, our team is looking to fund engaging original game concepts. We are most interested in games with intuitive core gameplay and broad appeal. If you are interested in working with us, create a small gameplay prototype with the ROC editor through our early access program.
If you and your game concept are a good fit, we will invite you to become part of our team. From there we will work together to develop your concept into a fully realized game. As part of our partnership, we will provide funding and resources to see the project through release and beyond.
Look behind the scenes at how our design team put together the Easter Event for Wild Sky!
In this post we’ll briefly go over the core modules of the editor and how they fit together to create games. If you have any experience with classic RTS editors, many of these systems will be fairly familiar to you.
Wild Castle is a casual castle defense with a steady 4.8/5 rating, made by one designer in a couple months using our Editor. This blog looks into how he made the castle upgrade system with our Project ROC Editor!